![]() ![]() He’s bigger than Dragon, but Dragon’s no featherweight, either. I image that he straightened out before he began lifting, so as not to hurt himself. And even so, The Man still curves his back in a non-ergonomic fashion. There weren’t as many direct shots from the side, which is what I needed, so I had to extrapolate. For example, in Dragon Comic 29, panel 3, I knew that I wanted to draw The Man squatting as he picked Dragon, and I was easily able to find many visual examples of this pose online, but most of them were intended as instruction for athletes, and for educational purposes shot either straight on from the front, or slightly angled from the side. ![]() Certain angles are just not represented in GIS. Barring that, today, if you’ve got a good connection and basic Google-fu, there’s a decent chance that you can find a photographic example of whatever’s inside your mind, if what you want is a fairly common thing from a fairly ordinary perspective.Įven so, you can’t find everything. At the very least, many artists make use of articulated wooden models, which help them understand how the human body is put together and able to move. Fine artists usually spend a lot of time with live models, again providing them with extensive data on which they can depend when sketching. Professional comic artists, people who draw better than I do but perhaps not quite as well as they’d like, typically maintain massive clip files of art, so that they always have references for whatever pose or setting they’d like to draw. ![]() I suspected this would become a problem early on, no matter how great Dragon looks in profile. ![]()
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