![]() ![]() Upon completion of these missions, a cash reward is usually awarded to the player and more missions may become available. Missions typically involve following the orders of notorious criminals, often entailing law-breaking activities such as drug trafficking, theft and murder. ![]() ![]() MissionsĪs with all other Grand Theft Auto games, Vice City Stories tells a mission-based story in which various tasks must be completed in order to progress through the game. It is up to the player to decide which aspects of the game to tackle and when to tackle them, if indeed they choose to tackle them at all. It is an open-world action game, commonly referred to as a " sandbox game", where a great deal of freedom is presented to the player. Gameplay in Grand Theft Auto: Vice City Stories is fundamentally identical to every other recent game in the Grand Theft Auto series. As a result of this fact, a number of familiar locations from Vice City cannot be found on the map in Vice City Stories, replaced by formative infrastructures or trailer parks. As previously mentioned, the game is a prequel to Grand Theft Auto: Vice City, which takes place two years later in 1986. The events of Vice City Stories are set in the year 1984. The game takes place in the exotic locale of Vice City, Florida, a fictional city loosely inspired by the real-world city of Miami. SettingÄespite being the last game to be released in the GTAIII canon, the events of Grand Theft Auto: Vice City Stories are chronologically the first to occur within that canon. The game follows the exploits of Victor Vance, and acts as a prequel to 2002's Grand Theft Auto: Vice City. It was ported to the PlayStation 2 the following year. It is the fifth and final instalment in the Grand Theft Auto III canon, and the second game within that canon to appear on the PSP handheld system. Grand Theft Auto: Vice City Stories (often referred to as simply Vice City Stories) is an open-world action game for the PSP, developed by Rockstar North and Rockstar Leeds and published by Rockstar Games in 2006. ![]()
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